Unreal Engine 5 - Blueprint

I completed a 6-week course in Unreal Engine 5, focused entirely on Blueprints, Epic’s powerful visual scripting system. The course covered all the essential fundamentals…
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I completed a 6-week course in Unreal Engine 5, focused entirely on Blueprints, Epic’s powerful visual scripting system. The course covered all the essential fundamentals…
Read more →I participated in a small game contest project in collaboration with a Japanese high school group. Our team consisted of three Swedish students, including myself,…
Read more →The next assignment was a Performance Review of one of our old projects. I chose my small Tower Defense game, since it has the most…
Read more →This was my first Ludum Dare Game Jam—and my third game jam overall. The theme for the jam was "Depths." Our first idea was to…
Read more →My next project was to really learn pathfinding for AI. My goal was to learn how the most common pathfinding algorithms work from the ground…
Read more →I installed Umami on my server. This is an analytics protocol similar to Google Analytics but more lightweight and simpler. First, I had to install…
Read more →The next assignment was to create an Endless Dungeon game in C in 2 weeks. The goal of the assignment was to learn how to…
Read more →In Febuary 2025, we began programming small games in C using Raylib to understand the fundamentals of C programming and gain a deeper insight into…
Read more →Our first graded assignment in C was to create an Arkanoid game using Raylib within two weeks. The goal of the assignment was to learn…
Read more →In January 2025, I participated in my first Global Game Jam. The theme was "Bubbles" so we decided to create a small top-down arcade game…
Read more →In 2025, I decided to build my portfolio website from scratch and host it on my own Ubuntu Server. Since I am programmer I should…
Read more →Our first real school project was a 6-week group project in Unity, where the genre was supposed to be Action RPG. We decided to create…
Read more →Later in 2024, I began exploring C++ for game development. I wanted to learn key concepts like pointers, memory management, and object-oriented programming. As I…
Read more →I did my first Game Jam ever, we havent even start programming but I joined anyway just to see how everything works on a Game…
Read more →In 2024, I started working with Unity using C#. This experience helped me build games and gain a deeper understanding of game engines and development…
Read more →After working in accounting for more than 10 years, I decided to make a complete career change and pursue something I’ve always been passionate about:…
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